Pattern-Oriented Software Architectures: Programming Mobile Services for Android Handheld Systems
By Dr. Douglas C. Schmidt
The confluence of multi-core and distributed-core processors, inexpensive mass storage, ubiquitous wireless connectivity, and commodity software platforms is driving the need for software engineers and programmers who understand how to develop concurrent and networked software for mobile devices that connect to cloud computing platforms. Despite many improvements in processors, storage, and networks, however, developing quality software on-time and on-budget remains hard. Moreover, developing high quality reusable concurrent and networked software apps and services is even harder. The principles, methods, and skills required to develop such software are best learned by attaining mastery of patterns, pattern languages, and frameworks.