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minion horde is one of the strongest defensive units in the game. Download all types of minions games, movies, wallpapers from here. http://meminion.com/minion-horde.html
Best Cards for Countering Horde Minions
Unlockable from Field 4, these rapid little beasts can be a handful.
If you are super unfortunate, you could have to encounter 2 hordes simultaneously (if the opponent utilizes Mirror.
If you are not prepared, they will rapidly take down your tower.
Overall, the Minion Crowd is a really reliable card versus tanks, otherwise for the affordable counters that can kill them.
Make sure to all set your spells when you see them.
You can open the Minion Crowd from Sector 4.
By utilizing this card, you will certainly summon a team of 6 Minions.
http://meminion.com/gru-despicable-me.html Despicable Me is alsoin that.
You could properly use this card to sustain high HP troops such as the Giant or the Giant Skeleton.
Minion Crowd is likewise extremely effective at dealing with Balloon, Infant Dragon, Titan Skeleton.
You can get all Minions with just the Arrows.
The Minion Horde saves you 1 Potion as it sets you back 5 and generates 6 Minions compared to the regular Minions card that sets you back 3 as well as generates 3.
The Minion Crowd and
http://meminion.com/minion-coc.htmlcoc is terrific versus soldiers that target structures. They can counter Balloons perfectly. Also the Royal prince isn't really fast adequate to get far from these savage little guys.
Likewise, you can couple your Crowd up with any type of hefty hitter to safeguard that trooper while it take down a tower.
Some prominent combinations are Balloons, Giants and the Hog Cyclist + Rage Spell.
The Minion Crowd is an usual card discovered in PEKKA's Playhouse. It costs 5 elixir, as well as could just be deployed on your side of the map.
Cards That Synergize With Minoin Horde:
Tanks: Any kind of type of storage tank that soaks up the tower damages will certainly allow the Minion Horde to take the tower.
As a matter of
http://cell18.in/8-funny-awesome-minions-quotes/fact is here, left alone, a minion horde will take a tower on its own.
KNOW: Never ever send out a minion horde offensively unless you make sure that your opponent does not have a tough counter (See below for counters).
Zap Lure: These cards bait out hard counters to the horde, allowing it to do obtain massive offensive and protective damage unchecked:
Snake pit tower/Dragon (baits zap).
In my point of view, Minion Crowd release is one of one of the most common blunders I see individuals make.
The Horde does so much damage, that lots of gamers simply release it anywhere, and it typically cares for the enemy press (supplied the enemy doesn't counter).
Nonetheless, there is a square where the Minion Horde should be released for optimum worth.
This square is the square exactly in between the tower and also the bridge. (in the center of the lane).
If the Horde is put too much up, it will certainly have to reach the challenger's attacking unit( s).
If it is positioned to close to the tower, then it will not have sufficient time to kill the opponent's attacking system before it gets some hits.
http://meminion.com/minion-pumpkin.htmlpurple minions to playing horde and a spirit barrel together (presuming zap is their only counter) generally captures your opponent off-guard, leaving him with a choice of which to zap.
Regardless of what he zaps, the push will take the tower.